Homestuck:
Atypical Card Game

Character Cards

TITLE subtitle Power Enter Cost Tags Game Text Flavorlogue Stars Art Credit Pictures Set Release Card Number
JOHN EGBERT bustin makes me feel good 3 3g #HUMAN Ability (1g) Destroy all opponent's #GHOST cards here with equal or less power this card's power + boons. 3 001 The Opening Note C001
JOHN EGBERT unstuck from canon 4 6g #HUMAN Once per round, this card may be refreshed during your turn for 1 boon. 4 001 The Opening Note C002
ROSE LALONDE game breaker 3 4g #HUMAN Ability (3b) Choose any executable card, and destroy it (without activating it.) Then, destroy this character card. 4 001 The Opening Note C003
ROSE LALONDE guide writer 4 2g #HUMAN Ability (1b) Look at the top card of anybody's deck. You may choose either to put the card back onto the top of their deck, or the bottom. 3 001 The Opening Note C004
DAVE STRIDER stock market investor 4 2g #HUMAN Whenever this card earns a Boon, you may choose to instead earn +1 grist. 3 001 The Opening Note C005
DAVE STRIDER cut throat 4 1g #HUMAN #GHOST 2 001 The Opening Note C006
JADE HARLEY rockin out 4 1g #HUMAN 2 001 The Opening Note C007
JADE HARLEY dog tier 4 ~ATH: Your #BEAST #HUMAN #BEAST This card gains +1 Power per boon 4 001 The Opening Note C008
JANE CROCKER only one rez 4 4g #HUMAN When you play this card, store a character card from your discard pile beneath it.

Ability (1b) Swap this card with it's stored card.
4 001 The Opening Note C009
JANE CROCKER heir to the empire 4 ~ATH: Any #TROLL #HUMAN Ability (2g) All opponent's #TROLL cards here have -1 power until the start of your next turn. 4 001 The Opening Note C010
ROXY LALONDE haxxorz 3 3g #HUMAN When this card is destroyed, pick any one of your executable cards and activate it. 4 001 The Opening Note C011
ROXY LALONDE sleep walker 4 1g #HUMAN Ability (1b) Move this card to any location. 2 001 The Opening Note C012
DIRK STRIDER distracted 4 3g #HUMAN Ability (1g) While this card is invading, it's power -1 is also considered defending your planet until the start of your next turn. 3 001 The Opening Note C013
DIRK STRIDER your prince is awake 4 3g #HUMAN While this card is tapped, it resists 2 power against being destroyed by opponent's attacks or abilities. 3 SleepyFudgetart 001 The Opening Note C014
JAKE ENGLISH not just a peice of meat 4 2g #HUMAN Ability (2g) Move all boons to another one of your #HUMAN cards. 3 001 The Opening Note C015
JAKE ENGLISH taste for adventure 4 3g #HUMAN This card gains +1 power while invading. 3 001 The Opening Note C016
DAD mister egbert 4 1g #HUMAN 3 001 The Opening Note C017
DAD mister crocker 4 1g #HUMAN 3 001 The Opening Note C018
BEQ first guardian 4 4g #BEAST Ability (3b) Search your deck for 1 executable card and add it to your hand. Then, put this card in your deck and shuffle your deck. 3 001 The Opening Note C019
BEQ good dog best friend 4 4g #BEAST When any JADE HARLEY here would be destroyed, destroy this card instead, and move any JADE HARELY here to another location without tapping. 3 001 The Opening Note C020
GCAT first guardian 4 4g #BEAST Ability (1g) Destroy all opponent's cards here with less power than this card, and remove 1 boon from all opponent's cards here with greater or equal power than this card. 4 001 The Opening Note C021
JASPERS beloved pet 4 2g #BEAST #GHOST 2 001 The Opening Note C022
VODKA MUTINI swam of cats 2 ~ATH: Your #BEAST #BEAST #MUTANT This card gains +1 power for every #BEAST card in your discard pile. 3 001 The Opening Note C023
MAPLEHOOF pony pal 4 2g #BEAST 2 Vaccinipion 001 The Opening Note C024
ARADIA MEGIDO robo explode 3 2g #TROLL #MAROONBLOOD Ability (3b) Destroy this card. Once this card is in the discard pile after this ability, return it to your deck and shuffle your deck. 4 001 The Opening Note C025
ARADIA MEGIDO dead and back again 4 ~ATH: Any ARADIA MEGIDO #TROLL #MAROONBLOOD #GHOST Ability (1b) Swap this card for any other #GHOST card from your hand. 3 001 The Opening Note C026
TAVROS NITRAM boy skylark 4 1g #TROLL #BRONZEBLOOD Ability (1b) Move this card to any location. 2 001 The Opening Note C027
TAVROS NITRAM robot legs 4 2g #TROLL #BRONZEBLOOD 2 001 The Opening Note C028
SOLLUX CAPTOR bifurcated fury 2 2g #TROLL #YELLOWBLOOD This card gains +1 power per boon.

Ability (1g) Destroy opponent's character cards here with less than this card's power*2, and then discard all boons.
3 001 The Opening Note C029
SOLLUX CAPTOR so quiet 3 3g #TROLL #YELLOWBLOOD Ability (2g) Before your next turn, the first opponent who has an executable card activated has that activation ignored. 4 001 The Opening Note C030
KARKAT VANTAS friend leader 4 ~ATH: Your #TROLL #TROLL #MUTANT Ability (2g) Give all your other #TROLL cards here 1+boons power until the start of your next turn. 3 001 The Opening Note C031
KARKAT VANTAS universal cancer 4 ~ATH: Your #TROLL #TROLL #MUTANT Ability (2g) Give all opponent's #HUMAN cards here - "1 +boons" power until the start of your next turn. 3 001 The Opening Note C032
NEPETA LEIJON poor sweet nepeta 4 1g #TROLL #OLIVEBLOOD #GHOST 2 001 The Opening Note C033
NEPETA LEIJON beast hunter 4 3g #TROLL #OLIVEBLOOD Ability (1g) Destroy all opponent's #BEAST cards here with equal or less power to this card's power + boons. :33< APEX PURR-EDATOR 2 001 The Opening Note C034
KANAYA MARYAM fussy fangs 4 3g #TROLL #JADEBLOOD Ability (3g) Move all boons to another one of your #TROLL cards. 3 001 The Opening Note C035
KANAYA MARYAM rainbow drinker 2 3g #TROLL #JADEBLOOD This card's power increases by boons*amount of your other #TROLL cards here. 2 001 The Opening Note C036
TEREZI PYROPE judge jury and executioner 5 5g #TROLL #TEALBLOOD Choose an opponent's character card during your score phase- the chosen card has it's power reduced by boons until the end of your score phase. 3 Torrent 64 001 The Opening Note C037
TEREZI PYROPE taste the rainbow 4 2g #TROLL #TEALBOOD 2 001 The Opening Note C038
VRISKA SERKET bluh bluh huge bitch 5 5g #TROLL #COBALTBLOOD Ability (3b) Choose an opponent's character card here- the chosen card can't be tapped until the start of your next turn. 5 001 The Opening Note C039
VRISKA SERKET (vriska) 4 ~ATH: Any VRISKA SERKET #TROLL #COBALTBLOOD #GHOST This card gains +1 power per boon. 4 001 The Opening Note C040
EQUIUS ZAHAAK 100 percent strength 4 5g #TROLL #BLUEBLOOD Ability (1g) Destroy all opponent's character cards here with less power than this card's power plus 2*boons. 3 001 The Opening Note C041
EQUIUS ZAHAAK mechanical mastermind 4 4g #TROLL #BLUEBLOOD Ability (3b) Bring the top most #TROLL card out of your discard pile into your deck, then shuffle your deck. 3 001 The Opening Note C042
GAMZEE MAKARA goofin around 3 2g #TROLL #PURPLEBLOOD Ability (1g) Destroy all opponent's character cards here with less than this card's power + boons, and then discard all boons. 4 001 The Opening Note C043
GAMZEE MAKARA the mirthful messiahs 4 ~ATH: Any #TROLL #TROLL #PURPLEBLOOD When an opponent's character card is tapped here- decrease the power of that card by boons until the opponet's card is refreshed. 4 001 The Opening Note C044
ERIDAN AMPORA morail zoned 3 2g #TROLL #VIOLETBLOOD #SEADWELLER This card gains +1 power per boon.

Ability (3g) Move all boons to another one of your #TROLL cards.
4 001 The Opening Note C045
ERIDAN AMPORA angel hunter 3 2g #TROLL #VIOLETBLOOD #SEADWELLER Ability (3b) Chose an opponent- take the top most character card in their discard pile, and nullify it. 3 001 The Opening Note C046
FEFERI PEIXES glub glub glub 4 2g #TROLL #FUSCHIABLOOD #SEADWELLER 2 001 The Opening Note C047
FEFERI PEIXES dreambubble buddy 3 ~ATH: Your #TROLL #TROLL #FUSCHIABLOOD #SEADWELLER #GHOST Ability (3b) Place a #GHOST card from your hand here, and then discard all boons. 3 001 The Opening Note C048
NEPETA LEIJON happy wriggling day 4 2g #TROLL #OLIVEBLOOD #BIRTHDAY Ability (1g) Store this card under another one of your NEPETA LEIJON.

While this card is stored under a NEPETA LEIJON, it gains this text: "This card gains +2 power per Boon."
Your name is NEPETA LEIJON. (07/04/2010) 4 Lucheek 001 The Opening Note C049
RAM MOM megido lusus 3 1g #BEAST All ARADIA MEGIDO and DAMARA MEGIDO here gain +1 power 3 001 The Opening Note C050
TINKERBULL nitram lusus 3 1g #BEAST All TAVROS NITRAM and RUFIOH NITRAM here gain +1 power 3 001 The Opening Note C051
BICLOPS captor lusus 3 1g #BEAST All SOLLUX CAPTOR and MITUNA CAPTOR here gain +1 power 3 001 The Opening Note C052
CRAB DAD vantas lusus 3 1g #BEAST All KARKAT VANTAS and KANKRI VANTAS here gain +1 power 3 001 The Opening Note C053
POUNCE DE LEON leijon lusus 3 1g #BEAST All NEPETA LEIJON and MEULIN LEIJON here gain +1 power 3 001 The Opening Note C054
VIRGIN MOTHERGRUB maryam lusus 3 1g #BEAST All KANAYA MARYAM and PORRIM MARYAM here gain +1 power 3 001 The Opening Note C055
PYRALSPITE pyrope lusus 3 1g #BEAST All TEREZI PYROPE and LATULA PYROPE here gain +1 power 3 001 The Opening Note C056
SPIDER MOM serket lusus 4 ~ATH: Any #TROLL #BEAST All VRISKA SERKET and ARANEA SERKET here gain +1 power 3 001 The Opening Note C057
ARTHUR zahhak lusus 3 1g #BEAST All EQUIUS ZAHHAK and HORUSS ZAHAAK here gain +1 power 3 001 The Opening Note C058
GOAT DAD makara lusus 2 1g #BEAST All GAMZEE MAKARA and KURLOZ MAKARA here gain +1 power never there when you need him 3 001 The Opening Note C059
SEAHORSE DAD ampora lusus 3 1g #BEAST All ERIDAN AMPORA and CRONUS AMPORA here gain +1 power 3 001 The Opening Note C060
GL'BGOLYB piexes lusus 4 ~ATH: Any #TROLL #BEAST All FEFERI PIEXES and MEENAH PIEXES here gain +1 power 3 001 The Opening Note C061
DIRK STRIDER daves bro 5 6g #HUMAN #ANCESTOR Ability (3g) Destroy all opponent's character cards here with less than this card's power, and then move this card to any other location. 5 001 The Opening Note C062
ROXY LALONDE roses mom 4 3g #HUMAN #ANCESTOR Ability (1g) Destroy an opponent's stored card. 3 001 The Opening Note C063
JANE CROCKER johns nana 4 3g #HUMAN #ANCESTOR Ability (1b) Give all your #HUMAN cards here +1 Boon. 3 001 The Opening Note C064
JAKE ENGLISH jades grandpop 5 ~ATH: Any JAKE ENGLISH #HUMAN #ANCESTOR 3 001 The Opening Note C065
DAMARA MEGIDO the handmaid 3 4g #TROLL #MAROONBLOOD #ANCESTOR This card gains +1 power for every card in your nullified pile. 4 001 The Opening Note C066
RUFIOH NITRAM the summoner 4 3g #TROLL #BRONZEBLOOD #ANCESTOR Ability (1g) Move an opponent's #BEAST card. 3 001 The Opening Note C067
MITUNA CAPTOR the psiionic 4 3g #TROLL #YELLOWBLOOD #ANCESTOR Ability (1g) Move an opponent's tapped #TROLL card. 3 001 The Opening Note C068
KANKRI VANTAS the signless 4 4g #TROLL #MUTANT #ANCESTOR Ability (1b) - Look at the top 4 cards of your deck. Put any Executables you find there on the top of your deck in any order, and all other cards on the bottom in any order. 3 001 The Opening Note C069
MEULIN LEIJON the disciple 4 2g #TROLL #OLIVEBLOOD #ANCESTOR 2 001 The Opening Note C070
PORRIM MARYAM the dolorosa 4 3g #TROLL #JADEBLOOD #ANCESTOR Ability (3b) - Refresh another character card of yours, and then discard all boons. 3 001 The Opening Note C071
LATULA PYROPE the neophyte 3 4g #TROLL #TEALBLOOD #ANCESTOR Ability (1g) - Remove all boons from an opponent's card here. 3 001 The Opening Note C072
ARANEA SERKET the marquise 4 4g #TROLL #COBALTBLOOD #ANCESTOR This card gains +1 Power per Boon. / Ablity (1g) Take all boons off another one of your character card's here, and place them all on this card. 3 001 The Opening Note C073
HORUSS ZAHHAK the expatriot 4 3g #TROLL #BLUEBLOOD #ANCESTOR This card can not be "chosen" to be affected by any player's effects that require choosing a specific card. 2 001 The Opening Note C074
KURLOZ MAKARA the highblood 5 5g #TROLL #PURPLEBLOOD #ANCESTOR This card's attacks can not be resisted. 4 001 The Opening Note C075
CRONUS AMPORA the orphaner 4 4g #TROLL #VIOLETBLOOD #SEADWELLER #ANCESTOR While this card is tapped, opponent's #BEAST cards here can not attack. 4 001 The Opening Note C076
MEENAH PEIXES the condesce 5 6g #TROLL #FUSCHIABLOOD #SEADWELLER #ANCESTOR While this card is tapped, all #TROLL cards here can not attack. 5 001 The Opening Note C077
JOHN EGBERT check the mail 3 3g #HUMAN Ability (1b) Draw a card, and discard all boons. 3 001 The Opening Note C078
ROSE LALONDE a little silly 4 1g #HUMAN 2 001 The Opening Note C079
DAVE STRIDER rap battler 3 3g #HUMAN Ability (3b) An opponent discards cards in thier hand until they have the same amount of cards in their hand as you. 3 001 The Opening Note C080
JADE HARLEY a quick reminder 3 0g #HUMAN When you play this card from your hand, gain +2 Grist.

Ability (2b) Put this card in your deck. Shuffle your deck.
3 001 The Opening Note C081